Element Index
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A
 ActionButtonDefs
 ActiveZoneOffset
 AnimatedImages
 AnimFrames
 Assets
 Author
B
 ButtonSpacing
C
 CallScript
 Color
 ColorSize
 ColorSpacing
 ColorTexCoords
 ColorTexDims
 CreateWindow
D
 Dependencies
 Description
 DownOffset
F
 Font
I
 Icon
 Include
 Interface
L
 LinkColor
 LinkHighlightColor
 ListData
M
 MapIcon
 MenuButtonOffset
 ModuleFile
O
 OnInitialize
 OnShutdown
 OnUpdate
 OverlayOffset(DOES NOT WORK)
 OverlayTexCoords
R
 ResizeImages
S
 Scripts
 Sizes
T
 TexCoords
 TexDims
 TexSlices
 TextColor
 TextColors
 TextOffset
 Texture
 ThumbOffset
U
 UiMod
 UpOffset
This contains the template information for all of the button components.
The ActiveZone is the area outside of the scrollbar’s dimensions that you can still click and drag the scrollbar.
The names of AnimatedImage windows to be used as top-level overlays for the various button states.
The coordinate infromation for each frame in the animation.
This is the container tag for all source file assets.
The element contains information about the module author.
The spacing to be used between each button
This element defines the command for calling a single script function.
The color for the label’s text.
The width and height of each color.
The amount of space (in pixels) in between each color on the x and y.
The texture coordinates for the top left of the image on the texture.
The texture dimensions of the image to use for colors.
This element defines the command for creating a single window.
This element allows you require other mods to be loaded and initialized prior to initializing this mod.
This element contains a text description of the mod
The offset for the DownButton from the bottom left of the scrollbar window.
This element defines a font defintion.
This element defines the data for a single icon.
This element allows you to include additiontional files.
This is the top level xml-tag for each interface xml file.
The color for any links embedded in to the text.
The mouse over color for any links embedded in to the text.
This element describes how the data should be displayed in each row.
This element defines the data for a single icon.
The offset of the menu buttons within their background.
This is the top level xml-tag for each ui module xml file.
This element allows you to provide initialization instructions for each mod.
This element allows you to provide shutdown instructions for each mod.
This element allows you to provide update instructions for each mod.
The offset for the overlay and overlayhighlight images.
The texture coordinates for each button state.
The names of resize images to be used for the various button states.
This element allows you to include lua files directly.
The dimensions in the texture for each tillable component of the image.
The texture coordinates for each button state.
The explicit texture dimenions to use for each frame, regardless of it’s size.
Slice of the associated Ui Texture to display.
The color for the text.
The text colors for each button state.
The offset for the text within the button dimensions.
This element defines a single art texture component.
The offset for the Thumb from the topleft of the scrollbar window.
This is the top level xml-tag for each ui module xml file.
The offset for the UpButton from the top of the scrollbar window.